AI Insights · Timothy · July 2022
Top 5 Trivia Games Performance in Argentina - Q2 2022
A look into the performance of the top 5 trivia games on a unified platform in Argentina during the second quarter of 2022, including trends in downloads, revenue, and active users.
In Q2 2022, the top 5 trivia games in Argentina showed varied performance across downloads, revenue, and active users. Here's a detailed look at each application's metrics based on data from Sensor Tower.
Trivia Crack from Etermax saw a consistent increase in weekly revenue, starting at around $470 and peaking at $738 in mid-June. Weekly downloads hovered around 30K to 40K, peaking at 41.5K in mid-April. The game maintained a robust user base, with weekly active users ranging from about 95K to 118K.
Peak - Brain Training experienced fluctuating revenue, peaking at $354 in early April and maintaining a range of $123 to $303 throughout the quarter. Downloads were relatively low, peaking at 221 in late May. Weekly active users showed a declining trend from about 6.2K in late March to around 3.6K by the end of June.
Kahoot! Play & Create Quizzes had a mixed performance. Weekly revenue peaked at $385 in mid-June, with other weeks ranging between $43 and $251. Downloads fluctuated between 2.8K and 5K, with the highest being in early April. Active users saw a slight decline from approximately 68.6K in late March to around 46.7K by the end of June.
Elevate - Brain Training Games had a modest revenue trend, peaking at $258 in mid-May. Downloads were generally low, with a maximum of 138 in mid-April. Active users remained relatively stable, starting at around 739 in late March and ending at 612 by the end of June.
Party Roulette: Group games maintained a steady revenue, peaking at $168 in late March and fluctuating between $95 and $161 throughout the quarter. Downloads varied, peaking at 582 in mid-April. Active users remained stable, averaging around 11.4K to 12.2K during the quarter.
For more detailed insights and data, visit Sensor Tower.